View Full Version : Counter Strike Source Servers
11-07-05, 03:06 PM
For now, these are the CS Source servers we have running -
Custom Maps Server - 220.127.116.11:27045
Assault All Day Server - 18.104.22.168:27025
Dust2 & Office 40 Man Server - 22.214.171.124:27015
Dust Deathmatch Server - 126.96.36.199:27035
Nice job on getting the all these servers fellas.. ;)
Can i ask why we didint just get a server that played all the offical maps?
22-07-05, 11:48 AM
We did, then they patched it with assault and even just 3 servers cooked the CPU. I might try a standard map server again now they've fixed it, but the appeal to me isn't that big as there are thousands of standard map servers out there... I prefer we have servers that have something slightly different about them :)
Or, just a server with a load of maps aimed at sniping - that would be good.
22-07-05, 10:12 PM
With the new patch out, I've started up the standard map server again -
Standard Maps Server - 188.8.131.52:27030
And, Lestat and Skav will be happy, sniping is allowed!! :shock:
YES see ya playing there :)
...standard map server again -
Custom Maps Server - 184.108.40.206:27030
um, McBain, is it another custom maps server, or just standard maps?
23-07-05, 12:43 PM
My bad, copied the text from first post, changed port and forgot to change server title.
03-08-05, 09:09 AM
For the record, I've just moved all servers to run from one install. Let me know if you notice any problems (wrong maps getting played etc)
The ranks will now be the same for each server (when you say 'rank') So kills on assault server will count towards your rank on the custom server etc. At the mo, I've used the custom map server ranks as the basis, but I want to try and combine people's kills from the other two if possible...
03-08-05, 07:34 PM
Looks like ranks are still seperate for each server. I'm not sure how they work, so looks like they might have to stay that way.
08-08-05, 10:00 PM
Looks like the custom map server died around 7:40pm. It's back up now and I've removed cs_lockdown, which it was loading when it crashed.
It died again later on, I restarted it around 1 AM.
09-08-05, 08:20 AM
Hmm, it was de_zone-industrielle that caused that one... and de_view caused one a day or so ago, so I think there might be a problem with the newer version of mani or event scripts rather than the maps... although the other servers don't seem to have a problem?
When I'm up nice and early tomorrow, I'll do a full reboot of the machine, see if that helps.
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