View Full Version : LAAAAGGGG!!

Damn It Im Shite Tonight
09-08-05, 04:59 PM
Alright Guys,

Lag at about half five today was awful, couldn't aim at anything because everyone kept disappearing and reappearing somewhere else. Not just me having this problem either. Any ideas what the problem is?

Natalya Simonova
09-08-05, 05:42 PM
assault server lagging constantly, what is wrong? :(

09-08-05, 06:26 PM
I restarted the Dust Server only 2 hours ago (ish). Will restart the assault server now

Poo Bear
09-08-05, 06:27 PM
so bad! i could see the blood mark on peoples heads before they were dead! :(

09-08-05, 06:33 PM
Well I've restarted all 3 servers - should be a lot better now

09-08-05, 09:46 PM
Looks like the 'top killer' and 'kill streak' plugins will have to come off the servers :(

Poo Bear
09-08-05, 10:03 PM
??? just been on the custom map and that ones fine!

10-08-05, 07:44 AM
Yeah I think a stripping down is needed the servers were crap yesterday. def take off the top killer stuff

Poo Bear
10-08-05, 09:00 AM
format and restart the servers with new stats...i happen to be at the top of the copy i have :D

10-08-05, 01:20 PM
If you want my opinion, I had the same problem with our server. In the end I got a rebuild and asked to move to a separate server away from other users. It became apparent that MANI has some issues and also another customer using the same "physical" server, but different IP was continuiously changing the maps, therefore overloading the servers CPU. If it happens again, take a quick look at your server load usage and make notes of times ect, then raise a ticket to inetgaming... Im sure it can be resolved.

10-08-05, 03:30 PM
But we have our own server already... :)

I'm almost certain its Mattie's event scripts :( Its a shame cause they add someone extra to the server, but if it causes lag then its not worth it.

10-08-05, 03:41 PM
But we have our own server already... :)

Great, but id still check you still have.. and note the CPU loads just the same...

TBH, Ive hardly touched our cs server lately cos of BF2 lol ;)

10-08-05, 03:44 PM
No, we literally have our own server, a DS. Surely its not possible for anyone else to be on it... what would happen to their servers when I reboot it etc :lol:

10-08-05, 10:18 PM
LOL, well, if they were letting anyone else use it, it wouldn't be dedicated, unless they are doing some crazy virtual PC thing, which is unlikely :D

11-08-05, 05:10 AM
unless they are doing some crazy virtual PC thing

I think thats what they might just be doing tho... :roll:

11-08-05, 05:12 AM
But then when we bring up task manager and show all running processes, surely other things would show up there, that aren't ours?

11-08-05, 07:13 AM
Nope, because it's a virtual PC running in a sandbox - with a virtual bios. The VM software will allocate resources on the mother machine to the virtual machine when the sandbox starts. But your hosting company should declare if it's a VM on signup espicaly if it's a gaming account as the cpu is shared.


11-08-05, 05:20 PM
I would be very suprised if this was the case (and would be threatening to legal action too I think). When I look at CPU usage, would it show just my CPU usage out of 100% or the whole machine (including any other vitrual user?)

11-08-05, 06:17 PM
Server "dust 2/office 24/7"

Dont know if will help solve the lagg problem, but have noticed the lagg is at its worse when someones ping is 75 or above. Server works fine when everyones ping is under 75.

Any idea when the lagg problem going to be looked in to?

Liquid Snake

11-08-05, 06:37 PM
Well, it is being looked into. We've removed what is suspected to cause the lag. Is it still bad now?

**EDIT** I'm trying something new. Live stats are down for now though. I noticed the database was taking around 30% of the CPU usage, so I've killed that, but enabled the 'ping boost' which trebles up the servers CPU usage. Seems pretty good at the mo. I was just on the assault server, which still has Matties Event scripts going and hasn't been restarted for a couple of days and it seemed very smooth (as apposed to a little laggy when I first joined it, before the changes)

*crosses fingers*

11-08-05, 07:21 PM

Counter Strike (Server "dust 2/office 24/7" )

At the mo the server seems alot better

Liquid Snake

11-08-05, 07:41 PM
I would be very suprised if this was the case (and would be threatening to legal action too I think). When I look at CPU usage, would it show just my CPU usage out of 100% or the whole machine (including any other vitrual user?) Just your CPU I think

11-08-05, 07:55 PM
I was on someone elses server last nigth, they were runnng mani and couterbet (and a different team manager) with no lag problems at all - just FYI

11-08-05, 08:21 PM
The real way to check if it is a virtual server is to check the device manager, and see if any of the devices have the word "Virtual" infront of it (typical of VirtualPC 2004), but, as has been said before, it is unlikely to be a virtual PC, partly because of the time and contact during the building of the machine (them informing us they had only 80gb hdds instead of 40gb ones) and because of the reputation Inetgaming.

The problem probably lies with some setting that we have that affects how each of our mods interface with each other.

11-08-05, 10:51 PM
Just to summarize/respond to some of the posts made above:

No, it's definitely not a virtual server.
If it was a virtual server the only CPU usage we'd be seeing would be for our virtual CPU
It is only a single processor machine, so any time one process starts chewing CPU for a significant length of time (ie. some seconds) there's going to be a reduction in responsiveness for everything else
The solution may well be to move the processing of the stats/logs onto another server or offline


15-08-05, 03:15 PM
Playing today server with 17 people on. Lag severe came off. Can you do anything about this? Im concerned that you are losing regulars??

15-08-05, 04:53 PM
Hmm, I'm on it at the mo and all seems good. What map was playing? Some maps cause lag to be worse, maybe I just need to remove some of them?

Also, I think I can now set it to restart the servers everyday at 3am, so I'll give that a go. That should keep their memory usage down and that will probably help the situation. (One of them is currently at 250meg :? )

Sgt. Stadanko
15-08-05, 05:25 PM
it's definately worse on dust2, thats when i actually feel obliged to leave the game :( and i like that map. It's probs down to all the extra plugins it's got although you've probaly heard that a million times before, definately the betting one though as soon as sc00b or som1 took it off it was better but now it's on again and gone to pot :(

Damn It Im Shite Tonight
15-08-05, 05:36 PM
Agree with above guys, Lag is crazy again. It took four attempts just to get round a corner a minute ago. And then I'd ran for about a full second and a half before I found myself lying back the other side of the corner with someones bullet in my face. Just can't play the game properly. :(

15-08-05, 05:44 PM
TBH I think its most maps are affected. I do like some of the plug ins but they are killing the server and Im on a 2mb connection :(

It really is becoming unplayable a lot of the time :(

15-08-05, 05:55 PM
Four attempts to get around a corner, WOW :shock: thats bad, much worse than the lag I get.

Hi I felt obliged to come and make a post about the lag to let the admins/owners know.

Lanarchy Office/Dust 2 is my faviourite server :oops: because of the fair team balancing system and lack of AWMs.

Recently the server is just so laggy I can't play and have to quit. I tried messing about with my rates but it made no difference. I don't know if it is the changes that are causing the lag or what but it's making playing really annoying. I would guess (not very scientific) that the new plugins are cauing the problem but I don't know.

Could you try turning off some of that #help stuff or the bet thing for a few days and see if people still get lag.


15-08-05, 06:29 PM
I'll disable the betting plugin again. We'll see what that does :) (Will take effect next restart though)

Sorry for the problems guys, hopefully we can get it all sorted soon :)

15-08-05, 07:40 PM
Just been on the server when the bet thing is turned off. Lag is much less, I have been asking a lot and it seems the problem is much better. Office/Dust 2 has been fine when full. It's very refreshing when your bullets cause damage and you aren't moved back when running.

Things look much better but I guess we'll just have to wait and see what others say.

15-08-05, 09:20 PM
Few hours later lag is still mainly gone. Thanks for taking off the bet thing. Server is full and gameplay is good. People have been saying lag is gone. Sorry if I'm posting a lot about the situation but its been bad for ages and its just so so great lag is gone. Unfortunately I've been banned now for too many TKs. Hope you forgive people after a while otherwise I don't know what I'll do...

15-08-05, 09:35 PM
Sorry if I'm posting a lot about the situation but its been bad for ages and its just so so great lag is gone.
You can't report back 'too much' for us, thank you. It is good to hear both good and bad about our server so we can try and make it all good :thumbs:

I've just set it (I think) so the servers will restart at 4am everyday, which should stop any build ups that I think we've been experiencing recently. Please feel free to report back in a day or two to let us know how things are :)

Hope you forgive people after a while otherwise I don't know what I'll do...
Its all automatic, I don't think it's anything permanent when you get kicked for too many TK's. Let us know if there is a problem.

15-08-05, 10:54 PM
Well I've been on for ages now and haven't seen any problems. Yeah I was unbanned after a bit. Thanks again for listening and solving the lag issue. (hopefully forever)

Well got to sleep, have a good night all.

16-08-05, 07:10 AM
This sort of community is so similar to our own (Well if we still had a CSS server :P). Admins that listen and support. Thanks McBain. Great server :)

16-08-05, 11:28 AM

19-08-05, 09:05 AM
Thought I should post that since the betting was discontinued no lag. Played various times of the day and night no probs :)

19-08-05, 09:09 AM
Excellent news :thumbs: Thanks for keep us informed :)

Damn It Im Shite Tonight
17-12-05, 10:37 PM
Alright guys, have been playing Dust2 tonight and there's been some real bad lag. Started to get real bad at about 22:00 ish and at the moment it's too bad to actually play, you can't run round corners first attempt, you can't throw nades you can't really do much. Any ideas why it's so bad, it's not even just a couple of seconds this time it's lasted for ages.

17-12-05, 11:34 PM
Personnally I think its been bad since the last Steam update... :? Not sure there's all that much I can do. I've checked when its bad and the CPU isn't particularly overloaded... :?

18-12-05, 11:47 PM
Fairly atrocious lag on both custom server and dust2/office. Some disconnects as well.

What else are yee running on your server ? Perhaps it simply is too overloaded ? php/apache/mysql/games/stats processing etc ?

Maybe disable all scripts that aren't required, i.e stats and so on. Disable anything else on the machine then just start adding stuff on bit by bit. SNMP on the machine ? Have graphs of hd/cpu/mem/bandwidth usage over time. People can post when they are getting lag and can perhaps determine what the cause of the lag is from that.

Hope yee get it sorted, yee have good quality servers,

19-12-05, 06:30 AM
Very little else is running on the server, more importnantly nothing has been added. Things were fine a week or so ago, all that has changed is a steam and mani update. Mem, CPU, bandwidth all seem fine.

For now I've set them all as 66 tickrate, we'll see how that effects things tonight. On Wednesday, when I have a bit of time, I will give them all fresh installs.

19-12-05, 10:54 PM
10:40 to around 10:55 there was bad lag and then got dissed. Reconnected and game had gone wonky, some pople invisible, models not showing etc.

19-12-05, 10:59 PM
Lol, yeah.... erm... hmm. I went onto Assault server to watch a guy who was team wounding. A couple of rounds in he used a porno spray, so I used the Mani thing for tracking sprays and banned him for an hour... but that seemed to trigger something that sent the pings to 900 and made people turn invisible. A quick reconnect seemed to fix it... :?

20-12-05, 12:02 AM
at around 10:50 and 11:50 there was a disconnect again ...

Something dodge that hits on the hour.

20-12-05, 01:48 PM
McB, are stats on one of the servers set to update every hour instead of map change (Nuke?)

I guess the other Option is to have some one watching the resource meter via RDC at around those times to see if anything starts chewing resources.

20-12-05, 05:17 PM
Nope. Stats update at 3:35am every morning. I rebooted it this morning, we'll see how things go tonight.

21-12-05, 08:25 AM
Okay, the server sizes are back up to what they were, I've updated Mattie's plugin and stripped down a couple of the scripts. We'll see how it fares tonight now.

Final trick will be to remove Mattie (which does the kill streak and such) and see if that fixes it.

Broken Heart
21-12-05, 09:24 AM
It may just be me, but at 9:15am on Wednesday I tried to get on the Dust2 and Office allday server and it said it was out of date! Is it just me or what is happening???

21-12-05, 09:45 AM
Maybe its due to the new cool skins update

21-12-05, 10:27 AM
It may just be me, but at 9:15am on Wednesday I tried to get on the Dust2 and Office allday server and it said it was out of date! Is it just me or what is happening???

I take it you mean wednesday today? If so, you need to give us a chance to get the updates done, the people who can do it do have jobs aswell as this. No doubt Mcbain will get it done at the first oportunity.

24-12-05, 08:53 PM
It seems to lag every hour, on the dot between quater-to and ten-to the hour :? When I say lag, I mean lag like crazy (ie, extremley bad "rubber band" warping).

24-12-05, 11:22 PM
What type of lag is it? FPS, Ping, or seemingly "server side"?

24-12-05, 11:39 PM
Server Side.

Once out of the 10 or so times the pings have gone 300+ for everybody as well as server side lag.

We need to be looking into this, it happens at around the same time. I've also noticed it lags at about quater past and half past the hour as well, although, I haven't investigated this.

25-12-05, 12:23 AM
It seems to be that like penguin says around quarter to the hour every hour spikes start to happen you'll be running and suddenly go back 10 spaces, its very annoying. But i'll tell you whats even moe annoying some of the people on the assault server. Alot has been said by the Cl's about how bad it is on there abuse wise etc, and now i can vouch for all of you, they're were several times today , and yesterday i had to call an admin to sort things out, i dont like doing it because i know it gets on most peoples nerves, but now ive had enough and im not even an admin! The language is terrible, there is racism, TWing, abusing, and Bug camping.

I know ive said it for a while now, but ive been having money trouble at the moment, but i will soon hopefully be able to send LNY a donation and i its ok with everyone get the admin features, i'd like to relieve some of the tension of the Cl's as i know the assault server annoys most of you. McB i shall hopefully speak to you in more detail about this soon.


25-12-05, 12:50 AM
Sure Stokes, catch me on Xfire sometime.

Guys, what can I put on the server that will monitor what applications, processes etc start up and what effect they have on the system? At present, I can't see what is causing it :?

25-12-05, 09:59 AM
I know of a few, but I'm not too sure if it will log it.
You could try something like Pmon, (http://www.sysinternals.com/Utilities/Pmon.html) Tdimon, (http://www.sysinternals.com/Utilities/TdiMon.html) or even Filemon (http://www.sysinternals.com/Utilities/Filemon.html)

25-12-05, 11:07 AM
I've used them at work, they generate a lot of data in a short time so I generally only use them for short periods, they seem to log to memory rather than to a file - any idea how much memory they use up if you leave them running for an extended period? We could always try them and see on a local machine.


25-12-05, 11:31 AM
Ahh, ran Filemon for about 15 seconds and it was on 10% of the CPU with 8MB of RAM used for the process, and going up.

However, you can filter/ignore processes, but I don't think this will be good enough...

I was actually thinking of another program, but I can't remember what it is called. I shall have a hunt for it now...

25-12-05, 09:42 PM
(Sorry for double post :P)

I have found the program I was thinking of TCPView (http://www.sysinternals.com/Utilities/TcpView.html)

It shows you what net connections you have open, and which process has it open, which protocol it uses and where it's going with which port. More importantly, when a connection appears or disappears, it comes on the list and is highlated in green or red. On my machine, I have left it for about 5 minutes and used certain web programs, it uses little CPU and has not gone above 7MB memory usage.

Other tools that may be intresting are Here (http://www.sysinternals.com/ProcessesAndThreadsUtilities.html)

This may be intresting to see if it is something accessing the web or not at the time of lag.

27-12-05, 10:55 AM
Right, I've re-installed dust2/office and assault, the custom map server will be down for the day. Please let me know if it is still 'choking' and kicking everyone. (Wont be able to test it myself today, off to the relatives.)


27-12-05, 03:36 PM
Seems to have sored a few issues
Slap and ping kick now work

But, the lag still seems to be there.

27-12-05, 04:10 PM
But is it 'choking up' and booting everyone? I'm fairly convinced its some kind of network issue now, rather than a OS or CSS related issue. I have mailed our providers, who have requested virus and adware scans (both came up clean) and a reinstall, so I will report back to them that it's still no better. I would like to know about the 'choking up' still though... but I'm guessing thats perhaps related to the slightly increased lag.

27-12-05, 07:08 PM
when i was on today, i was getting a constant ~5 choke, and my rates are tweaked for our servers.

The choke seemed pretty constant, and it didn't start kicking people randomly, but plenty of people were complaining about the lag :S

27-12-05, 07:11 PM
Well, you will never get a server with 0 choke.

I have very tweaked settings, and I get a constant 3 choke. It sometimes moves to 5 or 6 during gun battles.

27-12-05, 09:33 PM
But I have 0 choke, almost all the time... bizzare. Maybe it's a London thing? Maybe those extra few miles cause a bit of choke?

Anyway, still no-one has seen it clog up and disconnect everyone (or rather, force them to reconnect?) It never has randomly kicked people (as far as I know) it's all or nothing as far as that is concerned.

27-12-05, 09:42 PM
I get no choke either must be a aylesbury thing

28-12-05, 12:29 AM
There still exists some small pockets of lag on the Dust2 server, but im happier that it has improved.

28-12-05, 01:16 PM
i wasn't getting any choke until the servers were reinstalled, i probably need to twiddle my settings a bit more.

Damn It Im Shite Tonight
28-12-05, 04:19 PM
ok, there's something seriously wrong with the dust2 server at the moment. Office just started and it's showing everyone with a ping of about 400. Usually it just settles down but there's currently a 150 ping limit which means everyone just gets kicked. As people rejoin the pings get higher and more people get kicked.

The lag at this point is dire. I've jumped through the garage window and rushed round to the side hall. I'm busily shooting the guy at the end of the hall when all of a sudden I'm back near the window lying on the floor covered in blood. What's happening??

28-12-05, 04:26 PM
This just happened at 16:20 on assault. Every one else (bar admin) got kicked from the server. Pings were in the 600s, and bots had a ping of approx 100 (this implies a server prob, not network?)

Also, McB, can you add the weapon restricts to the server.cfg file?

28-12-05, 04:50 PM
Kicking everybody again, after map change to de_dust2 at ~16:47

28-12-05, 06:31 PM
Okay, weapon restricts fixed.

The high ping thing seems to be the problem we had in the past with the CPU taking a beating when a server changed maps. I thought that had gone, maybe a recent update increased the CPU work load for a server again? One thing that wont have helped through today is somehow 2 custom map servers got started. Just closed one of them down now. Also, I've stopped the Ping Booster, which will lower the CPU workload. Let me know how things go this evening.

29-12-05, 07:54 PM
19:50 - mad pings, and it is still on the "backtrack" lag, dust2 server

**edit** - again at 20:14, still going at 20:18

During these - the bots DO have pings of about 400

30-12-05, 04:53 PM
Also more lag on dust_2/office at about 12.30 last night everyones ping goin to 250+.
Then agen after the map change about 12.45 everyones ping was about 900 and everyone was getting kicked off the server. I belive Fiddy was definitly on and possibly stokes.

30-12-05, 07:59 PM
12:33 on the 29th loads of elastic lag and pings went bizerk.
1:40 on the 30th again elastic lag and pings went mad.

I belive Fiddy was definitly on and possibly stokes.

Yep i was there, people are getting annoyed/annoying its hard to tell people that somethings wrong and its being looked into without them going really mad.

Do we know what the problem is yet?


30-12-05, 08:25 PM
not as far as i am aware, we are still trouble shooting though.

31-12-05, 09:26 AM
The last thing I can think of before we have to take the server down for the day to try and fix this lag, is to turn of the web stats we offer. So, if you'r trying to look at your Psychostats today, you wont be able to... Lets see if it helps...

31-12-05, 04:59 PM
Have we been free from lag spikes today? I've been on an hour or so today and nothing...

31-12-05, 05:11 PM
Unfortunately, no (as I said in IRC, but I thought it would be wise to post it here also).

I was on the custom map server, and the pings spiked to 250+ for everybody. Looking back at it, I believe the time was about 15:10, but certainly between 14:45 and 16:30.

31-12-05, 05:37 PM
Twice on Dust2/Office aswell. id say about 1:20 pm and about 2:pm aswell but thats a very rough estimate, but yeh they are still occuring. :(


02-01-06, 03:08 PM
Extreme high pings at the moment. 15:06

Results in the HPB plugin kicking everyone !

02-01-06, 03:14 PM
Yeah I have seen the new plugin kick almost everyone during a ping spike

02-01-06, 03:29 PM
Yeh it was occuring regaurly all through yesterday to me on the dust2/office and the custom map server been on today though and not had it once.


02-01-06, 03:31 PM
its not actually a new plugin, it is something that is part of either mani of staight source (cant rember), but it stopped working a while back, and the servers re-install fixed it.

Anyway, we **might** get it sorted today, our hosts are having a butchers today (hopefully)

02-01-06, 05:09 PM
Good high pings again at 17:08 or so.

02-01-06, 05:43 PM
I was on as well, it was exactly 17:08 when it started to kick everybody on the Dust2/Office server.

After this the server seemed laggy and bullets mis-placed, IE I aimed at somebodies feet and got a headshots, or aimed at the head and did no damage :?

I know it's a wierd question, but can I ask what the server's max_fps is set to in the command startup line?

02-01-06, 05:48 PM
just had a spike on the dust server and got kicked. do we know whats wrong?


02-01-06, 07:14 PM
spiked again at 7.10 on assault server. yeh there is something wrong with the hitboxes on mine too! it seems too high if i aim at them from far away i miss but if i aim at the ground i hit......don't know whats going on lol. you guys need any help with naything?


02-01-06, 07:48 PM

Definitely not a network problem.

Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\CrapBot>tracert

Tracing route to over a maximum of 30 hops

1 2 ms 2 ms 3 ms
2 23 ms 22 ms 22 ms [xxx.xxx.xxx.xxx]
3 21 ms 26 ms 20 ms vlan501.rt502.cwt.esat.net []
4 23 ms 24 ms 20 ms vlan54.rt002.cwt.esat-x.com []
5 22 ms 23 ms 22 ms ge1-0.core001.cwt.esat.net []
6 35 ms 32 ms 33 ms pos2-0.br001.ldn.esat.net []
7 36 ms 36 ms 35 ms fe-3-4-cr2.sov.as9153.net []
8 34 ms 35 ms 35 ms ge-3-3-700-cr1.sov.as9153.net []
9 36 ms 35 ms 98 ms

Trace complete.

C:\Documents and Settings\CrapBot>ping

Pinging with 32 bytes of data:

Reply from bytes=32 time=34ms TTL=121
Reply from bytes=32 time=34ms TTL=121
Reply from bytes=32 time=34ms TTL=121
Reply from bytes=32 time=48ms TTL=121

Ping statistics for
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 34ms, Maximum = 48ms, Average = 37ms

02-01-06, 07:49 PM
we are currently trouble shooting this, and our hosts were meant to have had a look today (not sure if theyu got round to it), but we are still tryna get this fixed :D

03-01-06, 12:12 AM
has the issue been resolved? the lag spikes appear to have gone from the assault server. how are the others?


03-01-06, 12:42 AM
The lag is still there, the lag spikes come and go.

03-01-06, 12:42 PM
ah ok i didnt know because it seemed to have calmed down alot sisnce earlier in the day when it seemed chronic.


03-01-06, 05:30 PM
I am thinking this is like it was when we first started running servers and might be related to the custom map server changing maps. The custom map server is crashing a lot at present and getting restarted on bank, as yet I don't know what it is causing it :? I think possibly it just takes a long time to change map, ServerDoc finds that it isn't responding for a long time and kills it, to start it up again... :?

I will look into it when I get a mo.

Appart from the spikes, are people still finding it laggy?

03-01-06, 05:57 PM
IIRC, did we not have problems with Bank in the past? It certainly seems a laggy map...

03-01-06, 05:58 PM
wasnt that a different bank map?

03-01-06, 06:03 PM
The one (I think :P) we are talking about is cs_bank, with a lift shaft and vents to one hossie room (which is the T spawn)

Also with a side vent from CT spawn, going to the second level. (You break the glass to get to it). At the top of the vent, the wooden 'barrier' can be shot off.

03-01-06, 06:08 PM
Yes, thats cs_bank, but we had issues with cs_bankassaultv3... which is long gone.

I may strip down the map cycle and see it I randomly elliminate, through pure luck, something causing a problem

*me clutches at straws**

04-01-06, 10:09 AM
Right, another change has been made. I've gone back to the old custom map server install, which I don't think had problems changing maps etc. Hopefully this will remove the lag spikes. Please be sure to post if you notice any change.

05-01-06, 01:47 AM
ICMP pings are around 35 to dust/office server but in game pings are spiking again at around 300 for everyone.

05-01-06, 03:28 PM
again. 15:27

05-01-06, 10:55 PM
I might not always reply, but these are very useful, thanks. Again, this matches with the custom map server changing maps (in this case to cs_bank).

05-01-06, 11:09 PM
I can't recall the time, but Cripps experienced VERY bad lag when he was on the custom map server today. I fired up HLSW immediately, just in time to see the D2/Office server change maps..

08-01-06, 10:54 AM
Our providers have done some work on the servers for us and early reports are that they are a lot better. Please feedback if you find this to be the case or if you still find them laggy.

Thanks for you help.

10-01-06, 09:05 PM
i dont know what are you changing, but my connection to server is getting from worse to bad :(

for 4 days i changed my netsettings, and it was ok ( still had some problems but i was able to play ok and had some fun)

but today i was at the server and i have big laggs and low fps with my new netsettings and i didnt find netsetting to fix it.

iam really annoyed about that, coz i like the guys at the server but it makes no fun to play at the server :(


10-01-06, 09:44 PM
What netsettings are you using?

10-01-06, 09:50 PM
i had

cl_resend 2
cl_cmdbackup 10
cl_cmdrate 98
cl_updaterate 98
rate 25000

everything was fine, than since ~7 weeks i had laggs and low fps
so i decided to change my netsettings to

cl_resend 3
cl_cmdbackup 5
cl_cmdrate 50
cl_updaterate 60
rate 25000

with that netsettings my singleshoots hits but no spray :( , laggs much better, low fps a little bit better.

and today i had short and long laggs and my fps... really low for an 7800 gtx :(


10-01-06, 10:59 PM
Which cl_interp and cl_interpolation do you use?
I find the average amount of updates being sent or received (per second) by the server is around 33.6. I use cl_interp 0.0298 (which _should_ be the most optimized). And cl_interpolation 1.0 (as it is laggy otherwise, and I find the hitboxes and models are relatively well alligned anyway).

Other thing I can suggest is latest drivers? Anything eating your CPU/RAM?

10-01-06, 11:12 PM
Penguin, I thought we just discussed in another thread that we had closed the custom map server as it was lagging things with the match server being used?

Let us know tomorrow night if things are better. :) Hopefully they should be again :thumbs:

11-01-06, 05:51 PM
toady, no improvement. it is unplayable :(
cant fix my loss and chokes at the dust 2 / office server. so i think i must delete him from my list. now i go on the assault server and see if this is better ( but i think there will be no difference to the dust 2 / office ) server.

finally.... i had a nice time at your server, wish you all the best. hope we see us again


11-01-06, 05:55 PM
Aww thats a shame i havent been on the dust_2/Office server for about 2 days but when i did go on it was fine, there is no lag whatsoever on the assault server so if you come on to that and still get lag it may be your settings.


11-01-06, 06:53 PM
But as far as I know, the two servers have the same settings... very odd. Of course, you changed your settings to fix it last time, the settings have been altered on the server again, so maybe they need adjusting at the client again?

11-01-06, 07:11 PM
HUGE lag spikes on the Dust 2/Office server earlier today though... Though in general it's been fine

11-01-06, 07:15 PM
i dont know what the problem is....

but i dont want to search 30 minutes everytime i play for only ok (means spray or single shots hits but not both ) netsettings to play 2 hour :/

i was on the assault server and find ok netsettig, fixed most of the laggs and my shoots hit acceptable. i had 0 loss and only 1 choke sometimes... than the same setting on the dust 2 /office server, loss 3 choke 5 and laggs :(

I am at my wit's end. i like the ppl one the server and the server performance WAS nice.. but now.. :(


11-01-06, 09:57 PM
we are still tweaking and trying to sort this out.

Just to rule out other possibilities myst, have you done AV and Spyware scans on your system? And is your ISP doing any maintenance work in your area? (coincidence, i know but it may not be us....)

13-01-06, 12:49 PM
i have done av and spyware, my system is clean.

i tryed playing with av and firewall and without av and firewall.... no difference :(

this weekend i install my second 7800 gtx (sli) than i test it again. also i configurate my new soundsystem (5.1 ;) )

i hope i can fix it but it really annoyed to find always new netsettings.

but im confidently that i can fix it (still hope, dont wanna lose the poeple and the server)


Poo Bear
13-01-06, 01:13 PM
ive been fine, no lag what so ever for me, if that changes il let you know!

22-01-06, 12:47 AM
Just wanting to check in. Is it me or has the lag and lag spikes totally cleared up?

I know some people on the militia server moan about lag, but I'm convinced thats FPS lag, not connection lag.

22-01-06, 01:02 AM
i have not had one bit off lag for ages, but then again i didnt get that much when everyone was moaning about it, just a few bad bits here and there

22-01-06, 09:32 AM
I have seen them ping spike once or twice. I would say it's still a problem tbh :D

Sgt. Stadanko
22-01-06, 01:27 PM
Randomly I start getting very low ping but very low fps aswell, and I find my cmdrate gets changed to 66 for some reason (?!?!?!). It is rather annoying, and other people on the server got it too. (check dust2/office logs 1 o'clock onwards for complaining).

29-01-06, 11:41 AM
:evil: The lag is so bad on the office server but it's strange - I ask if others are getting it and some people get none and have never have had any and others are continually getting really bad lag as I am. Its no fun at all getting killed because of it.

The pings do spike every now and again and everyone gets kicked until the pings mormalise. I did hear that you are changing hosts. Is that true?

29-01-06, 12:54 PM
Yep, we are changing hosts very soon (a week infact) because of the lag among other things, so stay tuned for the new IP.

29-01-06, 01:49 PM
Yeah, this afternoon I'm hoping to get the message of the day changed, so atleast people will know to come look here if they don't see other messages about the new IP.

30-01-06, 05:01 PM
i cant wait for the new server, wanna play again with the ppl on the dust2/office server

i hope the laggs will leave with the new host...


15-02-06, 11:32 PM
the office/dust2 server has still laggs :(

today i played between 18.00-20.00 and 22.00-23.30 (i think in english its 6-8pm and 10-11.30 pm) , i was not the only one with laggs, so its not a problem from my connection. also i had problems with my reg, when i played at 10pm, my bullets didnt hit right.

edit: i saw in my netgraph, that when the laggs begans, i get loss and choke, donnu if this will help by finding the problem


15-02-06, 11:35 PM
Yep i think me, scooby and lisa were on and it was lagging on Dust2 office at about 8 O'Clock. It was quite bad aswell.


15-02-06, 11:42 PM
T spome point earlier on, McB was on the server remotely, and that chews bandwidth, so that could have been the cause of some of the problems.

02-04-06, 12:10 PM
According to X-fire all our servers had huge ping spikes for about a minte at 13:03. The custom map was on de_alivemetal at this point and i couldnt tell whether it had just changed or not.


02-04-06, 06:21 PM
I'm not sure I would count what Xfire says as being all that acurate. Amongst other things, thats just your connectiong to the server, not everyone's. Quite often I click the servers on Xfire and it comes back telling me there is a 200 ping, I don't think the people in the server are experiencing a ping spike though.

13-04-06, 10:40 PM
Well after todays gaming on the 48 man server me jak art and stokes all know that it cant cope. It was very laggy when there was 40 people and was hard to play with...

13-04-06, 10:56 PM
:that: , it was affecting the other servers aswell, i think its partly because of my PC aswell, :roll: but everytime someone, has a lag spike, i have a total crash, CSS crashes, therefore the computer crashes forcing me to restart it. :( It is just the LNY servers aswell, other servers run fine with no crashes or LAG.

Are we just asking to much of the servers? :?


13-04-06, 11:17 PM
When the lag happens, look at the furthest right number on the "out" row of net_graph 3. That shows you the "average" number of updates the server is sending out to you, and therefore the tick rate. If the server's 66 tick, and you know you have 66 updaterate, that number should always be on 66 (or one, maybe two numbers either side) if the server can cope. If this drops below 50-ish the server can't cope and we have quite a bit of a problem. If it goes below 30 we have a major problem.

14-04-06, 06:48 PM
It should be fine though. How many people were on the other servers at this point?

14-04-06, 06:53 PM
today at about 6.30 there was a ping spike on the massive server

14-04-06, 07:04 PM
I looked and there was 1 person + 5 bots dust2 office/ 17 people Assault/17 people massive server/ 0 custom

14-04-06, 07:07 PM
Hmm. I can't see why that should be a problem. Penguin, are you referring to the ping spike that Fiddy posted about above, or the bigger problems earlier.... I thought they said there were 40+ people on then?

14-04-06, 08:59 PM
The one fiddy posted about
I had a quick look when he xfired it to me

Damn It Im Shite Tonight
05-05-06, 07:35 PM
Lag on the dust2/Office server tonight at 20:32. Everyone's ping went throught the roof and people started getting autokicked. Is it the custom map server causing the probs again?

05-05-06, 08:51 PM
same happened at this time on the cod2 server pings went through the roof :o

28-07-06, 09:26 PM
Hello I was on the Dust2/Office server about half an hour ago and lots of people were complaining about lag and we were told to come post here so here I am.

Complain is a bit of a negative term for my liking so I'll say I'm 'making you aware of a problem'. :roll:

I might have imagined it but I didn't think it was as laggy when it changed to Dust 2 but then again a load of people had left after the office game.

Oh and by the way the gameplay is much better after those 40 and 32 man servers and thats why I came back on the LNY servers when I saw it was a 24 person server once again. :)

28-07-06, 09:32 PM
Yeh that was one of the main reason we cut the server down to 24 man since the lag was unbareable. Iv also noticed a bit of lag where you keep constantly running through doors etc.

28-07-06, 10:59 PM
I've not rebooted the box in a few days... I'll try remember to do it in the morning :roll: