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View Full Version : Latest Steam Update - New Models


McBain
21-12-05, 12:19 PM
It would seem the latest update is mainly all about the new models introduced. For the first time in Source, we are once again given a choice of which model we want to play as :thumbs: I have to say, they look very nice too.

The new Terrorist models look a lot better now. They no-longer look like some angry farmer in his wellies -

http://www.nurcs.com/images/new_t.jpg

The new GIGN model is also very nice. Notice the pistol holster too -

http://www.nurcs.com/images/new_ct2.jpg

Another small touch that has been added, but helps add to the realism is when you use your pistol, knife or nade, your primary weapon is placed over your back -

http://www.nurcs.com/images/new_ct.jpg

To see a list of the updates made, click here (http://www.steampowered.com/index.php?area=news&id=495).

Penguin
21-12-05, 12:25 PM
I'm guessing that means new tactics? Ie, everybody goes the same model? And different model for each map? :D

They look great, and I love the primary weapon on the back. People have been asking for it on the steam forums :thumbs:

LiNK
21-12-05, 12:56 PM
W00T!!! *jumps out of chair*
Oh yeah guerrilla warfare back in the game! I can't wait to get the 1337 crew model aswell!

Thank you santa for this wonderfull Xmas gift :xmastree:

dre
21-12-05, 03:43 PM
The models are great much better than the previouos also the feature with the gun placed on the back!!!

FIDDY
21-12-05, 04:08 PM
the models are amazing,
the guns in holster and on the back is a nice touch and they also look awsome

bones
21-12-05, 04:09 PM
i like the way everyone can choose the model they want to be. it defines personality. also i like the fact that there can be both models in play at once. thats cool! but i think more models should be made available. more than 4.
like a swat model for CT's all in black! that would be really cool :D

dre
21-12-05, 04:51 PM
All black would be good like on certain maps but may give cts an unfair advantage because of camoflauge.

bones
21-12-05, 05:05 PM
All black would be good
but thats what its like in the real world isnt it. so i think it would be exellent!
btw i have already said this dre.

dre
21-12-05, 05:47 PM
Yeh im just agreeing and its not like im just saying that...

bones
21-12-05, 06:02 PM
ok mate. misunderstanding on my part. sorry

Crippler2032
21-12-05, 09:24 PM
GIGN all the way! always used to use that model since Beta 3, so will continue todo so now i have a choice on source! :D

Simon
21-12-05, 10:25 PM
Yeah very nice update valve...

HUNTER
21-12-05, 10:41 PM
was a good update. glad I was told I was playing at 8 sooner rather than later got my update downloaded.

The models are nice, for some reason the game seems to play a lot smoother on my machine.

helios
21-12-05, 11:56 PM
I must admit, i noticed that it ran smoother after the update, gliding more than thumping.

Anyway, the models are nice, and look more like what i have seen in 1.6.....

Speaking of old CS pre source, i managed to find an installer for cs 1.3 lying around, but i have promptly lost it :lol:

MonkeySpunk
23-12-05, 09:25 AM
Right I just asking cause it's driving me mad.........with these new models when they die the bodies still crawl along the floor slowly on my comp, I asked on the server and nobody else this seems to happen to.

The bodies can't go through crates, doors etc and the direction seems to be random, sometimes smoke comes out of the bodies.

Does anyone else see this???

Whats the best way to make a short video to prove to the world I'm not crazy??

helios
23-12-05, 09:53 AM
um, type "demo livingdead.dem" in the console, and it will record a demo to ure cstrike directory

Now, it does sound like there is some personal insanity there (or too much green stuff), BUT it would not suprise me if you had some random mod on...

McBain
23-12-05, 10:00 AM
Wow, that sounds creepy Munkey! That would be some cool virus, installs a living dead mod on your CSS :lol:

Have you installed any mods recently?

Sc00by
23-12-05, 10:04 AM
Watching the bodies crawl off is pretty awesome tbh... If they reach a gun can they stand up and start shooting (preferably while shouting "BRAINS!") :lol:

LiNK
23-12-05, 02:17 PM
w00t that is the shizzle! (either that or you should stop watching those damn zombie movies your mother keeps warning about)
I wish they did the same on my computer :zombie:

Penguin
23-12-05, 02:53 PM
Problem: Corpses do this (http://img499.imageshack.us/img499/5761/cssmovingbodies2sz.gif)

Solution: According to somebody on the Steam forums, cl_ragdoll_physics_enable 0

carm0n
02-03-06, 08:02 AM
Well Last Night Seen the Release Of 2 more new Models the Leet and the SAS Models

http://img.photobucket.com/albums/v115/Carmon/sas.jpg

http://img.photobucket.com/albums/v115/Carmon/leet.jpg

But to be Honest i though the SAS skin was a real let down i don't really like it at all i was expecting the sas model to the look more like the CS1.6 version just in the Source engine like the other models. The leet model on the other had doesn't look too bad someone said looks like George Michael I do kinda agree with the does half look like him. and i love the detail to him like got a little moto V500 White in his pocket and headset pretty cool. I dont know about anyone else but when playin on the Server last nite everytime u try and shoot SAS player in the head or in other times the chest it dusnt register :S anyone else get that feelin? :?

Poo Bear
02-03-06, 09:56 AM
*SPAM* no serioursly tho, the SAS model is wank and the leet does look like george micheal! how freaky!

Ninja2000
02-03-06, 11:19 AM
Jeez I really dont like the SAS model at all
why is he wearing light blue and not black?
where is his heat resistant hood?

Heres what he should look like
http://kazama-mys.com/images/sas1.jpg


Instead he looks like a wannabe SAS guy from the GIGN!

McBain
02-03-06, 12:05 PM
Ahh, we did note he was wearing a hoodie, I thought maybe he was just about to go out happy slapping or something? Couldn't tell you why he is blue... maybe it's to do with him then being too hard to see in dark areas? :dunno:

Kbrothers
02-03-06, 12:48 PM
Does the leet crew model have an ipod on his belt?

carm0n
02-03-06, 03:56 PM
^
No dusnt look like a ipod to me it looks like Moto V3 Razer..

http://www.esato.com/gfx/phones/gallery/14zL4RW9E2.jpg

Penguin
02-03-06, 04:38 PM
If you don't like the skins, I guarentee 100% there will be "improved versions" (ie, same model, better skin). There always is, and they often look great. I use a GIGN one with better looking colours and a black visor :thumbs:

ArTFuL DoDGeR
02-03-06, 04:52 PM
http://www.esato.com/gfx/phones/gallery/14zL4RW9E2.jpg

Yeh thats a nice bunch of cells but i dont see any phones or iPods? ;)

Stokes

dre
02-03-06, 06:10 PM
To be honest the sas looks to much like the gign one. I would of prefered like a desert skin :D

ArTFuL DoDGeR
02-03-06, 06:41 PM
I think dre is speaking French or something.

I hate the new SAS models why the f**K are they blue since when did the SAS wear blue? :munt:

I may download a new skin for it.

Stokes

BaDBoY UK
02-03-06, 07:22 PM
I may download a new skin for it.

I was under the impression LNY did not allow different player model skins under the consistency settings - if not, I will update all of mine - I have splinter cell models here :thumbs:

FIDDY
02-03-06, 07:28 PM
not tryed it in game yet but it seems okay, nothing too special though :(

Penguin
02-03-06, 07:35 PM
Please note that custom player models and weapon models are allowed so long as they do not give you an unfair advantage (i.e. No spiky/coloured models etc)
Player/Weapon Skins are fine as long as they don't break ED rules. However, I find it easier (if I would like a custom skin) to keep it at a custom skin- new models require sv_consitency 0, which is OK on our server, but other clans may whinge, despite the fact that it is in ED rules :D

McBain
01-06-06, 08:33 AM
So there's another Steam update, bringing 'Friends' out of the Beta into a full version. But, why would anyone use Friends when you have Xfire?

Steam Update News (http://www.steampowered.com/index.php?area=news&id=638)