View Full Version : Valve goes 64-Bit

23-12-05, 02:27 PM
From here (http://www.steampowered.com/index.php?area=news&id=496)

[quote:ac637f4a3f]Available Now: 64-Bit Half-Life

23-12-05, 02:36 PM
They prolly will get CS:S in 64 bit sorted aswell.
I always hoped for it and now we are a bit closer, aaah AMD rocks

23-12-05, 03:07 PM
i would run 64bit, BUT creative are slow getting the drivers for my onboard soundblaster live 24bit....

23-12-05, 10:32 PM
My X-fi runs fine with their 64-bit drivers ;-)


10-01-06, 06:28 PM
I know its slightly off topic, but I couldn't find the thread that had the problem of everything being shiny because of cubemap problems.

Well, today's update (http://www.steampowered.com/index.php?area=news&id=498) fixed this problem that happened on ATi cards.

Right in time for my new GFX card :thumbs:

10-01-06, 06:41 PM
my maps are still quite shiney and i am using an ATI Sapphire X700.

Poo Bear
11-01-06, 12:19 PM
has HL2 64bit made any difference to the gameplay? is really that much faster?