McBain
17-07-06, 06:46 PM
Today we've seen the first major update on the newly released 'The Ship' released last week on Steam. it fixes a few launch niggles -
-Fixed a number of server stability issues
-Weapon fines and sentences balanced
-Default witness count set to 2
-Default witness time set to 1 second
-Scoreboard is no longer showable whilst in court, and no longer gets stuck up when leaving court
-Hunters who have already killed their quarry no longer get a "Quarry -Reassigned" message when their old quarry leaves the game
-Fixed breaking-down doors.
-Fixed occasional map-wide jumping problem (jump going in random direction)
-Fixed context sensitive interface (CSI) positioning issues in all aspect ratios
-Fixed containers getting stuck open when the player using them is killed
-Fixed container/shop/CSI panels that were left shown to a player when that player dies
-Fixed attachments not being removed from the player model when they are dropped from the inventory
-Fixed water dripping from hands on other players
-Correct water effect for different sized sinks
-Correct sounds added to the metal pressure doors
-Pee sounds tweaked
-Increased the cost of bribing guards to ignore security breaches
-Increased the cost of healing at sickbay
-Balanced ambient soundscapes in various maps
-Players can now click-through the court screen to start serving their sentence immediately
-Players can now chat with others while in court
-Players who now set others on fire when they are burning get accredited for the kill correctly
For anyone not aware, we have a rather busy Ship server on 195.20.109.130:27000. Add it to your favourite now :thumbs:
Anyone wanting to know what the ship is all about, listen to our tenth podcast (http://feeds.feedburner.com/LanarchyPodcasts), I'll pursaud you to buy it in the first 15 mins or so ;)
P.S. You gotta love part of this update is "Pee sounds tweaked" :lol:
-Fixed a number of server stability issues
-Weapon fines and sentences balanced
-Default witness count set to 2
-Default witness time set to 1 second
-Scoreboard is no longer showable whilst in court, and no longer gets stuck up when leaving court
-Hunters who have already killed their quarry no longer get a "Quarry -Reassigned" message when their old quarry leaves the game
-Fixed breaking-down doors.
-Fixed occasional map-wide jumping problem (jump going in random direction)
-Fixed context sensitive interface (CSI) positioning issues in all aspect ratios
-Fixed containers getting stuck open when the player using them is killed
-Fixed container/shop/CSI panels that were left shown to a player when that player dies
-Fixed attachments not being removed from the player model when they are dropped from the inventory
-Fixed water dripping from hands on other players
-Correct water effect for different sized sinks
-Correct sounds added to the metal pressure doors
-Pee sounds tweaked
-Increased the cost of bribing guards to ignore security breaches
-Increased the cost of healing at sickbay
-Balanced ambient soundscapes in various maps
-Players can now click-through the court screen to start serving their sentence immediately
-Players can now chat with others while in court
-Players who now set others on fire when they are burning get accredited for the kill correctly
For anyone not aware, we have a rather busy Ship server on 195.20.109.130:27000. Add it to your favourite now :thumbs:
Anyone wanting to know what the ship is all about, listen to our tenth podcast (http://feeds.feedburner.com/LanarchyPodcasts), I'll pursaud you to buy it in the first 15 mins or so ;)
P.S. You gotta love part of this update is "Pee sounds tweaked" :lol: