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  <title>Lanarchy LAN Events in North London</title>
  <link>http://www.lanarchy.co.uk/</link>
    <description>Lanarchy for LAN gaming in North London</description>
  <language>en_gb</language>
  <copyright>Copyright 2003, Lanarchy LAN Events in North London</copyright>
  <lastBuildDate></lastBuildDate>
  <docs>http://backend.userland.com/rss</docs>
  <generator>phpBB2 : CMX News Mod</generator>
  <category>LAN Gaming</category>
  <managingEditor>info@lanarchy.co.uk</managingEditor>
  <webMaster>info@lanarchy.co.uk</webMaster>
  <ttl>600</ttl>
    <item>
    <title>New TeamSpeak 2 Server</title>
    <pubDate>Fri, 02 May 2008 19:36:48 +0000</pubDate>
    <link>/portal.php?topic_id=10542</link>
    <category></category>
    <description>
    <![CDATA[Well, with many thanks to mong0l, we're back on TeamSpeak!
<br />

<br />
Server Address - 83.244.152.29:8777
<br />

<br />
Password - lny2ts2
<br />

<br />
<img src="http://www.lanarchy.co.uk/images/smiles/thumbs.gif" alt="Thumbs Up" border="0" />]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10542</comments>
  </item>
    <item>
    <title>Lanarchy's May Madness!</title>
    <pubDate>Sat, 19 Apr 2008 12:14:23 +0000</pubDate>
    <link>/portal.php?topic_id=10495</link>
    <category></category>
    <description>
    <![CDATA[Okay, it's not quite May yet, but we have another competition for you all. In the same vein as our LAG competitions, every post you make on the forum between now and the end of May enters you into this competition.  On June 1st we pick a two posts and a thread at random. The two post writers and the thread creator win a Ł25 Gift Voucher to be spent on Play.com!
<br />

<br />
<div style="text-align:center"><img src="http://www.lanarchy.co.uk/images/play_giftvoucher.jpg" alt="Image" title="Image" border="0" /></div>
<br />

<br />
As usual, spam posts wont be considered for prizes and persistent spammers will be warned and then removed from the forums.  Please don't spam!
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<br />
Well, good luck to everyone :thumbs:
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<span style="font-size:9px; line-height:normal"><span style="font-weight:bold">Competition Rules </span>
<br />
The Lanarchy staff's decision is final. 
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The winner will be contacted via PM on the forum and will have seven days to respond. 
<br />
Lanarchy staff are not eligable to win a prize.
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Spamming the forum will get you disqualified from the competition and banned from the forum.
<br />
Spam posts are not eligible for winning prizes.
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These rules may be altered throughout the competition. 
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Prizes can only be posted to the UK.
<br />
Posts after midnight May 31st, forum time, are too late.</span>]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10495</comments>
  </item>
    <item>
    <title>Lanarchy 33 - 17th May</title>
    <pubDate>Tue, 08 Apr 2008 11:25:57 +0000</pubDate>
    <link>/portal.php?topic_id=10431</link>
    <category></category>
    <description>
    <![CDATA[<span style="font-size:24px; line-height:normal"><span style="font-weight:bold"><span style="color:green">Lanarchy 33</span></span></span>
<br />

<br />
Yup, I'm sure you all can't wait, well the next LANarchy event will be...
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<div style="text-align:center"><span style="font-family:Arial"><span style="color:red"><span style="font-size:28px; line-height:normal"><span style="font-style:italic"><span style="font-weight:bold">10am Saturday 17th May</span></span></span></span></span>
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<br />

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While we will be keeping the CoD4 theme for this LAN, we will likely have a CSS competition again.  As well as these two, I'm sure plenty of Team Fortress 2, Company of Heroes and maybe some Unreal Tournament 3 will also be played.
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Lanarchy events do now of course have an internet connection. <span style="font-weight:bold">Please make sure your steam games are up to date and run in offline mode.</span>
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The event will start at 10am and go on until 10pm as usual.  There is free parking right outside, and with it being only 3 or 4 minutes from both the M25 and M1, it's a nice easy venue to get to from most of London and the Midlands.
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<div style="text-align:center"><img src="http://www.lanarchy.co.uk/images/awarded.jpg" alt="Image" title="Image" border="0" /> <img src="http://www.lanarchy.co.uk/images/L27gaming.jpg" alt="Image" title="Image" border="0" /></div>
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<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">The Costs</span></span>
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<br />
A full day of fun with the Lanarchy peeps is only Ł12 payable on the door.  If you want to save a little, you can pay Ł10 in advance using a <a href="http://www.lanarchy.co.uk/donate/" target="_blank" class="postlink">variety of methods</a>. If you are contributing Ł10 or more to the running of Lanarchy, you get the further reduced rate of Ł7 for the day, but this is required in advance.
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<span style="font-style:italic">LAN Payments are non refundable or transferable.</span>
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<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Prizes</span></span>
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<a href="http://edimensional.com/" target="_blank" class="postlink"><img src="http://www.sparklan.co.uk/images/edimensional.jpg" alt="Image" title="Image" border="0" /></a>
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Ł25 Play.com Gift Voucher
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4x $25 Gift Vouchers for <a href="http://edimensional.com/" target="_blank" class="postlink">eDimension</a>
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<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Feedback Received</span></span>
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While we cannot guarantee you a great day, almost everyone leaves telling us they had a fantastic time.  See what some others have said about our events -
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<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Peter Piper wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Yet again another great organised lan. Well done to the Lanarchy team again<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
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<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Niax wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>amazing day, dispite being dragged home by my mum <img src="http://www.lanarchy.co.uk/images/smiles/icon_sad.gif" alt="Sad" border="0" /><script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>chuckwood wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Thanks to Mcbain, scoobs, mrs scoobs, wintermute, crippler [the cs man] &amp; the rest of the gang!!! You guys rock!<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
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<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Mincemeat wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>I would like to say a Big Thankyou to lanarchy for arranging such a nice event. it was well organised and it went by with the least amount of problems<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
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<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Location</span></span>
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Wondering how far you would have to travel?  Check out the address of our venue -<ul>St Marks
<br />
Leggatts Way
<br />
Watford
<br />
Hertforshire
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<a href="http://www.streetmap.co.uk/streetmap.dll?G2M?X=509970&amp;Y=199315&amp;A=Y&amp;Z=1" target="_blank" class="postlink">WD24 5NQ</a></ul>
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<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Attendee's List</span></span>
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Attendees <span style="font-size:9px; line-height:normal">(12/24)</span><ul>McBain - <span style="color:indigo">ADMIN</span>
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Lestat - <span style="color:indigo">ADMIN</span>
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MackTee - <span style="color:blue">PAID</span>
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Gamith - <span style="color:blue">PAID</span>
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kona
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Deviant - <span style="color:blue">PAID</span>
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Artificial Foxx - <span style="color:blue">PAID</span>
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tibbsey - <span style="color:blue">PAID</span>
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Kiwi - <span style="color:blue">PAID</span>
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mong0l - <span style="color:blue">PAID</span>
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RetroSPekta
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Mincemeat?</ul>
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Again we have limited size, the first to <span style="font-weight:bold"><a href="http://www.lanarchy.co.uk/booking.php" target="_blank" class="postlink">get booked</a></span> and <a href="http://www.lanarchy.co.uk/donate/index.php" target="_blank" class="postlink">make their payment</a> will have their space reserved for them.
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If you have a forum or community you can advertise our LAN with, send me a PM and I can send your relevant forum code to use <img src="http://www.lanarchy.co.uk/images/smiles/thumbs.gif" alt="Thumbs Up" border="0" />]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10431</comments>
  </item>
    <item>
    <title>Team Fortress 2 - Map Pack 1</title>
    <pubDate>Sat, 09 Feb 2008 09:53:53 +0000</pubDate>
    <link>/portal.php?topic_id=10207</link>
    <category></category>
    <description>
    <![CDATA[<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>From a capture the flag Convoy to a wacky level taken right out of classic video games FilePlanet's Team Fortress 2 map pack is filled extended gameplay hours for everybody's favorite game!<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
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The pack is 111 meg and contains 10 new maps <img src="http://www.lanarchy.co.uk/images/smiles/thumbs.gif" alt="Thumbs Up" border="0" />
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<a href="http://www.fileplanet.com/promotions/maps/" target="_blank">http://www.fileplanet.com/promotions/maps/</a>]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10207</comments>
  </item>
    <item>
    <title>CoD 4 - Patch v1.5 Released</title>
    <pubDate>Fri, 01 Feb 2008 23:07:44 +0000</pubDate>
    <link>/portal.php?topic_id=10181</link>
    <category></category>
    <description>
    <![CDATA[The latest patch for CoD 4 is now available for download;
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<span style="font-weight:bold">CHANGES:</span>
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    * Fixed server browser not showing all of the servers
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    * The &quot;hold [ ] to steady&quot; sniper scope hint will only appear if you can use it
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    * Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
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    * Made mod scripts able to change stats
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    * Allow developer_script for mulitiplayer modding
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    * Fixed map rotation errors with usermaps
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    * Fix for reloading several times after connecting to a modded server
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    * Fixed minimap not showing up in the menu for usermaps
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    * Fixed an issue with Http redirect downloads.
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    * Mod tools will now work with other languages
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<span style="font-weight:bold">NOTE: patch 1.5 is not compatible with 1.4. You will not be able to find 1.4 servers if you update.
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NOTE: Please ensure you have previously downloaded 1.4 patch before downloading 1.5 as you will need the 'Winter Crash' map from 1.4.</span>
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<span style="font-weight:bold">INSTALLATION:</span>
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    * Download the file below
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    * Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare™
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File name: CoD4MW-1.5-PatchSetup.exe
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File size: 10.65 MB
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<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>
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<span style="font-weight:bold">MIRRORS:</span>
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<a href="http://www.gamespot.com/downloads.html?type=downloads&amp;dlx_type=patches&amp;tag=subnav;patches&amp;om_act=convert&amp;om_clk=dlsubnav" target="_blank" class="postlink">Gamespot</a>
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<a href="http://www.worthplaying.com/article.php?sid=49372" target="_blank" class="postlink">WorthPlaying</a>
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<a href="http://www.gamershell.com/download_23036.shtml" target="_blank" class="postlink">GamersHell</a>
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<a href="http://computergames.ro/en/downloads/viewitem/id/10128/name/call-of-duty-4-modern-warfare-v15-patch.html" target="_blank" class="postlink">ComputerGames.ro</a>
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<a href="http://www.codhq.com/modules.php?name=News&amp;file=article&amp;sid=238" target="_blank" class="postlink">CoDHQ</a>
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<a href="http://www.fileshack.com/file.x/11736/Call+of+Duty+4:+Modern+Warfare+Retail+Patch+1.4+to+1.5" target="_blank" class="postlink">FileShack</a>
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The files above require registration to download, if you find a direct link to it/or upload then please post it.
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<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10181</comments>
  </item>
    <item>
    <title>Crysis 1.1 Patch Released</title>
    <pubDate>Wed, 09 Jan 2008 15:22:45 +0000</pubDate>
    <link>/portal.php?topic_id=10105</link>
    <category></category>
    <description>
    <![CDATA[The long awaited first patch for Crysis is now available.
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<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script><span style="font-size:9px; line-height:normal">This is the first v1.1 patch for the critically acclaimed Crysis. Lots of fixes are in this patch, but its biggest draw is the promise of performance increases.
<br />

<br />
Read the Changelog below for details on all the different performance tweaks.
<br />

<br />
Crysis v1.1 Patch Changelog:
<br />

<br />
<ul>Fixed:
<br />

<br />
* Potential crash in D3D10
<br />
* Orange boxes apearing when hispec savegame loaded into lowspec game.
<br />
* Inconsistent damage dealt to vehicles when shot by LAW.
<br />
* Reflection resolution on D3D10, MultiGPU reflection update fix
<br />
* Memory leak with FSAA modes
<br />
* Infinite ammo hacks.
<br />
* Memory leak in D3D10 when switching screen modes
<br />
* [Multi Core?] optimizations
<br />
* When player melees during gun raise animation, their gun will be in a permanently raised position.
<br />
* Crash when loading savegame with level exported recently by editor
<br />
* Virtual keyboard does not function properly when a game pad is connected
<br />
* Users can lose the ability to look around with the Right Stick
<br />
* Setting screen resolution to â€śdefaultâ€ť stops user from selecting last resolution
<br />
* Bug when changing resolution in D3D10
<br />
* Issues with Depth of field and water droplets in D3D10
<br />
* Crash on NaN warning
<br />

<br />
Updates:
<br />

<br />
* Added: Motion Blur UI and V.SYNC UI options
<br />
* Optimized: Motion blur
<br />
* Optimized: FSAA (Full Scene Anti-Aliasing)
<br />
* Optimized sound id implementation
<br />
* Enabled VSync functionality in D3D10
<br />
* New benchmarking files for ice CPU benchmark.
<br />
* http/xmlrpc password protected remote control session
<br />
* Marked debug cvars as cheat
<br />
* F12 (screenshot) now works in restricted mode as well
<br />

<br />
Tweaks:
<br />

<br />
* Reduced LAW splash damage vs. infantry in PowerStruggle mode
<br />
* Slowed Rocket projectile speed down in MP slightly
<br />
* Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection
<br />
* Reduced grenade explosion radius in multiplayer
<br />
* Clamped water tesselation to avoid cheating in MP
<br />
* MultiGPU improvements with depth map updates </ul></span><script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />

<br />
Get the 139 meg file from <a href="http://www.fileplanet.com/183649/180000/fileinfo/Crysis-Version-1.1-Patch" target="_blank" class="postlink">Fileplanet</a> or <a href="http://www.gamershell.com/download_22683.shtml" target="_blank" class="postlink">Gamershell</a>.]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10105</comments>
  </item>
    <item>
    <title>UT3 Patch 1.1</title>
    <pubDate>Fri, 28 Dec 2007 15:47:29 +0000</pubDate>
    <link>/portal.php?topic_id=10068</link>
    <category></category>
    <description>
    <![CDATA[This one seemed to sneak past us.
<br />

<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Epic Games has issued the final version of the first patch for Unreal Tournament 3, updating to v1.1 the latest entry into the Unreal franchise. This patch contains several gameplay tweaks, AI improvements and bugfixes, and adds several changes to user interface, HUD, networking, server administration and more.<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />

<br />
Get the 230 meg patch from <a href="http://www.gamershell.com/download_22353.shtml" target="_blank" class="postlink">Gamershell</a>.]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=10068</comments>
  </item>
    <item>
    <title>Lanarchy 31 - 17th November</title>
    <pubDate>Sun, 21 Oct 2007 12:35:51 +0000</pubDate>
    <link>/portal.php?topic_id=9843</link>
    <category></category>
    <description>
    <![CDATA[<span style="font-size:24px; line-height:normal"><span style="font-weight:bold"><span style="color:green">Lanarchy 31</span></span></span>
<br />

<br />
The time has come...
<br />

<br />
<span style="font-family:Arial"><span style="color:red"><span style="font-size:28px; line-height:normal"><div style="text-align:center"><span style="font-style:italic"><span style="font-weight:bold">10am Saturday 17th November</span></span></div></span></span></span>
<br />

<br />
<div style="text-align:center"><img src="http://www.lanarchy.co.uk/imgupload/young.jpg" alt="Image" title="Image" border="0" /></div>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Event Details</span></span>
<br />

<br />
As with most Lanarchy events, the main theme of the LAN will be Counter Strike Source and hopefully now some Team Fortress 2.  We will try and squeeze in some Company of Heroes, Battlefield 2 a bit of UT2004, maybe Quake Wars ET.
<br />

<br />
Lanarchy events do now of course have an internet connection, but we had huge problems with this at the last event.  <span style="font-weight:bold">Please make sure your steam games are up to date and run in offline mode.</span>
<br />

<br />
The event will start at 10am and go on until 10pm as usual.  There is free parking right outside, and with it being only 3 or 4 minutes from both the M25 and M1, it's a nice easy venue to get to from most of London and the Midlands.
<br />

<br />
<div style="text-align:center"><img src="http://www.lanarchy.co.uk/images/awarded.jpg" alt="Image" title="Image" border="0" /> <img src="http://www.lanarchy.co.uk/images/L27gaming.jpg" alt="Image" title="Image" border="0" /></div>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">The Costs</span></span>
<br />

<br />
A full day of fun with the Lanarchy peeps is only Ł12 payable on the door.  If you want to save a little, you can pay Ł10 in advance using a <a href="http://www.lanarchy.co.uk/donate/" target="_blank" class="postlink">variety of methods</a>. If you are contributing Ł10 or more to the running of Lanarchy, you get the further reduced rate of Ł7 for the day, but this is required in advance.
<br />

<br />
<span style="font-style:italic">LAN Payments are non refundable or transferable.</span>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Prizes</span></span>
<br />

<br />
This LAN has been sponsored by <a href="http://www.24-play.com/" target="_blank" class="postlink">24-Play.com</a> who are Lanarchy's current server providers.
<br />

<br />
<img src="http://24-play.com/site/images/links/468x60.gif" alt="Image" title="Image" border="0" />
<br />

<br />
They have given us two great prizes which will be raffled away at the end of the LAN, a 5.1 Medusa Headset and a MS Wireless Laser Mouse -
<br />

<br />
<a href="http://www.ebuyer.com/product/109427" target="_blank" class="postlink"><img src="http://image.ebuyer.com/UK/P0109427_C0000123_P0000000.jpg" alt="Image" title="Image" border="0" /> </a> <a href="http://www.ebuyer.com/product/123433" target="_blank" class="postlink"><img src="http://image.ebuyer.com/UK/P0123433_C0000138_P0000000.jpg" alt="Image" title="Image" border="0" /></a>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Feedback Received</span></span>
<br />

<br />
While we cannot guarantee you a great day, almost everyone leaves telling us they had a fantastic time.  See what some others have said about our events -
<br />

<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Peter Piper wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Yet again another great organised lan. Well done to the Lanarchy team again<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Niax wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>amazing day, dispite being dragged home by my mum <img src="http://www.lanarchy.co.uk/images/smiles/icon_sad.gif" alt="Sad" border="0" /><script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>chuckwood wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Thanks to Mcbain, scoobs, mrs scoobs, wintermute, crippler [the cs man] &amp; the rest of the gang!!! You guys rock!<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Mincemeat wrote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>I would like to say a Big Thankyou to lanarchy for arranging such a nice event. it was well organised and it went by with the least amount of problems<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Location</span></span>
<br />

<br />
Wondering how far you would have to travel?  Check out the address of our venue -<ul>St Marks
<br />
Leggatts Way
<br />
Watford
<br />
Hertforshire
<br />
<a href="http://www.streetmap.co.uk/streetmap.dll?G2M?X=509970&amp;Y=199315&amp;A=Y&amp;Z=1" target="_blank" class="postlink">WD24 5NQ</a></ul>
<br />

<br />
<span style="font-size:16px; line-height:normal"><span style="font-weight:bold">Attendee's List</span></span>
<br />

<br />
Attendees <span style="font-size:9px; line-height:normal">(18/24)</span><ul>McBain - <span style="color:indigo">ADMIN</span>
<br />
Wintermute - <span style="color:indigo">ADMIN</span>
<br />
Lestat - <span style="color:indigo">ADMIN</span>
<br />
Curfish - <span style="color:indigo">ADMIN</span>
<br />
Snessy - <span style="color:red">PAID</span>
<br />
Chuckwood - <span style="color:red">PAID</span>
<br />
Gamith - <span style="color:red">PAID</span>
<br />
Kiwi - <span style="color:red">PAID</span>
<br />
Elmer - <span style="color:red">PAID</span>
<br />
Speed - <span style="color:red">PAID</span>
<br />
Fraz^ - <span style="color:red">PAID</span>
<br />
Kl0ax - <span style="color:red">PAID</span>
<br />
Artificial Foxx - <span style="color:red">PAID</span>
<br />
Tibbsey - <span style="color:red">PAID</span>
<br />
Bob Marley - <span style="color:red">PAID</span>
<br />
Khan - <span style="color:red">PAID</span>
<br />
Chopper - <span style="color:red">PAID</span>
<br />
Slippy
<br />
Leonski</ul>
<br />

<br />
Again we have limited size, the first to <span style="font-weight:bold"><a href="http://www.lanarchy.co.uk/booking.php" target="_blank" class="postlink">get booked</a></span> and <a href="http://www.lanarchy.co.uk/donate/index.php" target="_blank" class="postlink">make their payment</a> will have their space reserved.]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=9843</comments>
  </item>
    <item>
    <title>Fortress Forever Server</title>
    <pubDate>Fri, 14 Sep 2007 12:01:30 +0000</pubDate>
    <link>/portal.php?topic_id=9628</link>
    <category></category>
    <description>
    <![CDATA[<img src="http://www.lanarchy.co.uk/images/ffbanner.jpg" alt="Image" title="Image" border="0" />
<br />

<br />
As the Assault server seems to have died, and none of us really liked it anyway, I've put up a Fortress Forever server on <span style="font-weight:bold">195.20.109.130:27025</span> :thumbs:
<br />

<br />
Download the client from here -
<br />

<br />
<a href="http://www.fortress-forever.com/" target="_blank">http://www.fortress-forever.com/</a>
<br />

<br />
Let me know what you think!]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=9628</comments>
  </item>
    <item>
    <title>Medal of Honor: Airborne demo out</title>
    <pubDate>Sat, 25 Aug 2007 14:30:36 +0000</pubDate>
    <link>/portal.php?topic_id=9536</link>
    <category></category>
    <description>
    <![CDATA[I've been watching MoH:Airborne for the last several months, and I have to admit I was not quite convinced by the Evil Empire's (E.A.) flowery comments and promises about it. But that has changed - I have played the demo twice, and am utterly humbled.
<br />

<br />
The game has amazing and very detailed graphics - dozens of things will be going on at any given time on your screen, with airplanes going down in flames, enemies trying to flank you (the A.I. is quite good), your squad mates yelling and running about, not to mention the fact that the lighting is spot on. 
<br />

<br />
Sound is quite good - realistic, and unlike any previous WW2 FPS games, you don't feel like you're playing the leading role in the next <span style="font-style:italic"> Saving Private Ryan </span> You actually feel like you <span style="font-weight:bold">are</span> in the war. 
<br />

<br />
I seriously recommend this to any serious FPS gamer - the game is well worth playing, and below I have added some links to the 1.3 gig demo download for your convenience <img src="http://www.lanarchy.co.uk/images/smiles/icon_wink.gif" alt="Wink" border="0" />
<br />

<br />
<a href="ftp://lanthrax.com/%5BDemos%5D/Medal%20Of%20Honor%20-%20Airborne" target="_blank" class="postlink">LANThrax </a>
<br />

<br />
<a href="http://www.gamershell.com/news/41079.html" target="_blank" class="postlink">Gamershell</a>
<br />

<br />
On behalf at the boys at LANThrax, S.E.A.L. out]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=9536</comments>
  </item>
    <item>
    <title>Valve Confirms Date For Ep 2, TF2 and Portal</title>
    <pubDate>Sat, 23 Jun 2007 08:50:51 +0000</pubDate>
    <link>/portal.php?topic_id=9194</link>
    <category></category>
    <description>
    <![CDATA[Valve have now set the date for the release of their much awaited Episode 2, which will be packaged with 2 new games, Team Fortress 2 and Portal.  October 9th, 2007 is the magic date we'll all be looking forward to.
<br />

<br />
<a href="http://www.shacknews.com/onearticle.x/47435" target="_blank" class="postlink">Source</a>]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=9194</comments>
  </item>
    <item>
    <title>STALKER Patch</title>
    <pubDate>Mon, 14 May 2007 08:57:07 +0000</pubDate>
    <link>/portal.php?topic_id=8959</link>
    <category></category>
    <description>
    <![CDATA[This is the real Stalker patch...
<br />

<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>* Added some textures of certain objects (for technical purposes). * Added console command 'sv_listmaps' to view the list of maps queue. * Added the support for additional mouse buttons (now they can be bound to certain actions). * Fixed bugs with player's character health bar in Multi-player. * Fixed the crash upon making the screenshot to a saved game. * Fixed the bug with standing dead bodies upon connecting to the game. <script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
<br />

<br />
I don't quite understand why the <a href="http://www.gamershell.com/download_19082.shtml" target="_blank" class="postlink">US Patch</a> is only 5 meg, but the <a href="http://www.gamershell.com/download_19083.shtml" target="_blank" class="postlink">International Patch</a> is over 9 meg...]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=8959</comments>
  </item>
    <item>
    <title>Company of Heroes patch 1.60</title>
    <pubDate>Wed, 02 May 2007 07:24:27 +0000</pubDate>
    <link>/portal.php?topic_id=8891</link>
    <category></category>
    <description>
    <![CDATA[Hot on the heels of the 1.51 patch is the 1.6 patch
<br />

<br />
<a href="http://www.gamershell.com/news/38169.html" target="_blank" class="postlink">get it here</a>
<br />

<br />
lots of &quot;fixes&quot;
<br />
v1.60 05/01/2007
<br />

<br />
<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>General Fixes &amp; Features
<br />

<br />
- Fixed AI bug that caused retreated units to gather closely around the HQ.
<br />
- Worldbuilder now shows territory properly.
<br />
- Fixed a crash that occurred while loading old files.
<br />
- Fixed a bug in crew switching during AT gun movement.
<br />
- Fixed a graphical bug in the replay menu.
<br />
- Fixed a bug with unit weapon slots after dropping two weapons.
<br />
- Fixed a crash bug when launching saved games from Windows Explorer in Vista.
<br />
- Fixed multiplayer maps not drawing boundary lines after a performance test.
<br />
- Anti-hacking systems have been integrated.
<br />
- Tiger Ace with wreck mesh has been fixed.
<br />
- Fog of War can be toggled on and off during Replays in the Replay Menu.
<br />
- Scenario packs will show UI images and loading screen.
<br />
- Recorded game files no longer saved to disk until after the game.
<br />
- Fixed timed ability not triggering on all selected squads.
<br />
- Fixed a bug that caused the Panzerschreck to misfire.
<br />
- Hyperlinking support added to news items.
<br />
- Addfriend and Removefriend commands are now disallowed in game.
<br />

<br />

<br />
Online Fixes &amp; Features
<br />
- Players can now see the number of “dropped” games in the player profile screen. (See note below)
<br />
- Performance improvements for lobby game pings.
<br />
- Performance bar improvements.
<br />
- Fixed a rare crash occurrence in the lobby.
<br />
- “Play Now” button is disabled if in dev mode or any mods are active.
<br />
- Implemented dropping fixes.
<br />
- Player ability levels are matched more evenly during automatch
<br />

<br />

<br />

<br />

<br />
* “Drops” is actually the count of the games you have been in that the server had to *
<br />
* arbitrate the results for. The following things cause arbitration; kicking somebody * 
<br />
* for lag, having a sync error, “drop-hacking”, and certain kinds of internet * 
<br />
* connection problems. Players should be aware that all of these things will affect *
<br />
* the players trust score. *
<br />

<br />

<br />

<br />

<br />
Global
<br />

<br />
- Units using Barbed Wire Cutters are now significantly more susceptible to damage while cutting barbed wire. 
<br />
- Squads building barbed wire are now capped at two builders per squad. 
<br />
- Wire cutters are now provided to all players at the start of the game. 
<br />
- All Anti-Tank Guns have a reduced chance to hit moving infantry targets. 
<br />

<br />

<br />
Gameplay Bug Fixes
<br />

<br />
- Route N13 ambient building repositioned so troops no longer become stuck when exiting. 
<br />
- Axis Inspired Assault UI indicator will now last as long as the ability is still active. 
<br />
- Axis Sniper now obtains suppression resistance and a health bonus at second level veterancy. 
<br />
- Axis Stormtroopers will now come out of camouflage while retreating. 
<br />
- Removed manpower upkeep cost from mines. 
<br />
- Axis Advanced Warning Commander Tree Ability no longer applies sight bonuses to Axis Vehicles. 
<br />
- Axis Grenadier and Stormtrooper squads can continue purchasing weapons packages regardless of the number of times they’ve dropped them. 
<br />
- All small ambient buildings will now display on the minimap while garrisoned or controlled. 
<br />
- Allied M3 Halftrack and Jeep armor is no longer highly resistant to projectile ammunition. 
<br />
- Changed the requirements to use Offmap Reinforcements and paradropped engineers when HQ is destroyed; Mortars, AT Guns and other non-builder units will not prohibit this action from taking place. 
<br />
- Removed flamethrower death critical on ballistic weapons. 
<br />
- M8 Greyhound no longer does incremental engine damage to vehicles. 
<br />
- Allied M10 Tank Destroyer no longer has an unintended accuracy penalty against moving Axis Sdkfz Armoured Cars. 
<br />
- Axis Volksgrenadier and Axis Knights Cross Holder squads now receive bonuses at their second levels of veterancy. 
<br />
- Axis Panzerfaust ability no longer has a 50% chance to miss moving heavy vehicles. 
<br />
- Axis 88mm Flak 36 now receives intended bonuses from support weapon veterancy. 
<br />
- Tank wrecks found on maps are no longer salvageable.
<br />
- Allied Demolitions upgrade moved one slot to the left on the Allied HQ UI. 
<br />

<br />

<br />
Commander Trees
<br />

<br />
- Allied Paradrop AT-Gun cost increased to 350 manpower from 320. 
<br />
- Allied Pershing now requires more experience to obtain veterancy levels. 
<br />
- Allied Supply Drop will now cost 200 Manpower. 
<br />
- Axis Infantry Assault Team cost decreased to 350 manpower from 400. 
<br />
- Axis Stormtrooper squad removed from the Urban Assault Team and the Armored Assault Force Commander Tree Abilities. 
<br />
- Axis “Urban Assault Team” has been renamed to “Urban Assault Support”.
<br />
- Axis Urban Assault Support cost decreased to 600 manpower from 700. 
<br />
- Axis Armored Assault Force cost decreased to 900 manpower from 1000. 
<br />

<br />

<br />
Gameplay Changes
<br />

<br />
- Allied M4 Crocodile Sherman range and damage decreased. 
<br />
- Allied M1 57mm Anti-Tank Gun and Allied Paradrop Anti-Tank Gun accuracy bonus at first level of veterancy decreased. 
<br />
- Allied M10 Tank Destroyer acceleration speed slightly decreased. 
<br />
- Allied M10 Tank Destroyer damage reduced versus Axis Light Vehicles. 
<br />
- Allied M10 Tank Destroyer damage reduced against buildings. 
<br />
- Allied M10 Tank Destroyer turn radius increased. 
<br />
- Allied M3 Halftrack cost increased to 25 fuel from 20. 
<br />
- Allied M3 Halftrack Quad .50 cal upgrade cost increased to 125 munitions from 100. 
<br />
- Axis Ostwind Flakpanzer area of effect radius increased. 
<br />
- Axis Sdkfz Armored Car 50mm Puma Gun upgrade no longer requires Escalate to Battle Phase. 
<br />
- Axis Motorcycle more resilient to small arms fire. 
<br />
- Axis Panzerfaust ability damage increased versus Allied Jeep. 
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- Axis Grenade ability range increased significantly. 
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- Axis Grenade area of effect increased. 
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Maps
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- St. Mere Dumont, Langres, and Wrecked Train Community Maps added to the Custom Games map selection. 
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- Hill 331 resources rebalanced. 
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- Point du Hoc resources rebalanced. 
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- Sturzdorf resources rebalanced. 
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- Angoville Farms base defenses updated. 
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- Angoville Farms ambient building positions rebalanced. 
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- Beaux Lowlands base defenses updated. 
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- Beaux Lowlands resource positions rebalanced.<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=8891</comments>
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    <item>
    <title>Battlefield 2142 Patch v1.25</title>
    <pubDate>Fri, 27 Apr 2007 10:58:12 +0000</pubDate>
    <link>/portal.php?topic_id=8864</link>
    <category></category>
    <description>
    <![CDATA[For anyone still playing 2142, they're released patch 1.25 this week.
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<table class="bodyline" width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td class="helpline"><span class="genmed"><b>Quote:</b><script type="text/javascript" src="./templates/select_expand_bbcodes.js"></script><script type="text/javascript"><!--	var id = 'SXBB' + (1000 + Math.floor(Math.random() * 5000));	SXBB[id] = new _SXBB(id);	SXBB[id].T['select'] = 'Select';	SXBB[id].T['expand'] = 'Expand';	SXBB[id].T['contract'] = 'Contract';	SXBB[id].writeCmd();//--></script>		</span></td>	</tr>	<tr>	  <td class="quote"><script type="text/javascript"><!--	SXBB[id].writeDiv();//--></script>Fixed PAC Titan geometry exploit: Players may no longer sink into the hull of the PAC titan to freely attack defenders, consoles and the core. • Fixed EU Titan geometry exploit: Players may no longer sink into the hull of the EU Titan to freely attack defenders, consoles and the core. •Fixed Squad Leader Drone bug: The spawn placement of the SL drone has been raised to prevent instances where the drone would kill the Squad eader. •APM Tuning: The detection radius for Anti-Personnel Mines has been reduced. Players will need to walk much closer to APMs in order to set them off. The blast radius of the APM has also been decreased.<script type="text/javascript"><!--	document.write('</div>');//--></script>		</td>	</tr></table>
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You can download the 288 meg file from <a href="http://www.gamershell.com/download_18825.shtml" target="_blank" class="postlink">GamersHell</a>.]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=8864</comments>
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    <item>
    <title>Valve: Episode 2 will be longer</title>
    <pubDate>Sat, 10 Mar 2007 13:38:29 +0000</pubDate>
    <link>/portal.php?topic_id=8588</link>
    <category></category>
    <description>
    <![CDATA[None of us were all that enthused when we heard that yet once again, Valve have managed to disappoint us and delay Episode 2 till later on this year. I mean, come on. It was supposed to come out early in the year, then got delayed to summer, now its more likely we'll see it round Christmas.
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Well, according to Doug Lombardi, Valve's PR guy, Episode 2 <span style="font-style:italic"> "will be closer to 8 hours of gameplay" while Episode 1 had only about six hours of gameplay. </span>
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Also, he goes on to say that the development cycle for Episode 2 had shortened a bit, from 18 months on Eps 1 to about 13-14 months for Episode 2. <span style="font-style:italic"> “Episode 1 took 18 months to complete and Episode 2 will end up being about 13 to 14 months, so we’re trimming it down,” he said. “I think we’ll get closer to a year and be on a 12 month cycle. We’ll see how it goes after this trilogy is done.”</span>
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On another note, Valve are also working on getting some enhanced community features such as personalized stats and scores rankings for player profiles. <span style="font-style:italic"> “The idea is to add features so that people can build a community in Steam,” he said. “We’ll be rolling out the changes some time this spring.”</span>
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Still waiting for Episode 2 and TF2? Well your best bet would be buying the Black Box, which contains Valve's newest games, namely Episode 2, TF2, and Portal. 
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From me and the LANThrax boys, c ya later!]]>
    </description>
    <comments>http://www.lanarchy.co.uk/viewtopic.php?topic=8588</comments>
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