McBain
19-12-06, 10:19 AM
At the heart of the controller technology are tiny accelerometers. Inside these chips, silicon springs anchor a silicon wafer to the rigid controller. As you wave the controller through the air at an attacking enemy, the wafer presses onto the springs, just as you are pressed against the seat of a car when you stomp on the gas pedal. The faster the controller accelerates, the more the wafer moves relative to the rest of the chip.
The whole article (http://scienceline.org/2006/12/18/motioncontrollers/) is quite an interesting read. It's a little disappointing that the wiimote can't tell the difference between a flick and a swing though? Or maybe it can, but at this point, the software doesn't know the difference...
The whole article (http://scienceline.org/2006/12/18/motioncontrollers/) is quite an interesting read. It's a little disappointing that the wiimote can't tell the difference between a flick and a swing though? Or maybe it can, but at this point, the software doesn't know the difference...